Struct freya::prelude::Attribute

pub struct Attribute {
    pub name: &'static str,
    pub value: AttributeValue,
    pub namespace: Option<&'static str>,
    pub volatile: bool,
}
Expand description

An attribute on a DOM node, such as id="my-thing" or href="https://example.com"

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§name: &'static str

The name of the attribute.

§value: AttributeValue

The value of the attribute

§namespace: Option<&'static str>

The namespace of the attribute.

Doesn’t exist in the html spec. Used in Dioxus to denote “style” tags and other attribute groups.

§volatile: bool

An indication of we should always try and set the attribute. Used in controlled components to ensure changes are propagated

Implementations§

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impl Attribute

pub fn new( name: &'static str, value: impl IntoAttributeValue, namespace: Option<&'static str>, volatile: bool ) -> Attribute

Create a new Attribute from a name, value, namespace, and volatile bool

“Volatile” referes to whether or not Dioxus should always override the value. This helps prevent the UI in some renderers stay in sync with the VirtualDom’s understanding of the world

Trait Implementations§

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impl Clone for Attribute

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fn clone(&self) -> Attribute

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Attribute

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for Attribute

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fn eq(&self, other: &Attribute) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Attribute

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Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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